Review: Why Indian rummy on RummyCircle is called a game of skills?
Indian Rummy in RummyCircle is an incredibly easy yet challenging card game (download Indian Rummy App). It is a game of 2 to 6 players each with 13 cards in hand. Each player takes a turn to deal the cards until finally, one player wins with valid card combinations of sequences and sets.
Playing in RummyCircle means that online players will be against online players. By this rule, each will be exposed to humans’ natural numerical understanding, thus increasing the chances of winning. This game is as good as played analog but minus the idea of socializing with others and more about winning based on skills. The player with the most enhanced skills most basically wins.
Even the simplest mind can have the chances of playing, however not as high as winning. The relationship between luck and skill draws a fine line of troubled recognition in card games. Luck is when one possesses a set of card with the highest possibility of winning while skill is one’s ability to manipulate their set of cards by pure memory, logic, imagination, and decision-making.
In the difficulty of knowing the basics first, there is a much higher probability of losing. Thus, it is very important that the player knows their cards very well – which will they be using and which they will be not. The player must know a valid from an invalid declaration. For example, a valid declaration means there is at least one valid set and one valid sequence.
A valid set can be 3 or 4 cards with the same rank but of different suits or 3 cards with the same rank but of different suits, and a joker. A joker is a card with a different rank and suit but carries the same value equivalent in the group that it is replacing. An invalid set is when the same card occurs twice which means the same rank and the same suit. This occurs when the game uses 2 sets of deck.
There can be two valid types of sequences: pure and impure. A sequence can be of 3 or more cards. A pure sequence is a group with the same suit and while an impure sequence is the same suit but with one Wild or Joker card. The player should be careful on which card should be chosen as the wild card without disregarding its possible use in another group of sequence or set.
Along the way, the player will get to choose, keep, or discard. Thus it is important for the player to be keen and sure of his decision-making. This part of the game requires skill. The player should be able to count and validate his remaining cards and to determine what cards he’ll be needing – which might or might not appear on the open deck. For example, when acquiring a card from the open deck means it can no longer be discarded and another card from the remaining cards left on the player’s part should be discarded. The card to be discarded should be the one with the farthest chance of forming sets and sequences.
It is also important to mind the cards on the opponents’ side. It is a tricky challenge to imagine possibilities of which cards they’re holding. However, as the game goes on, and as every player gets to keep and discard cards, such challenge can be possible. It is most likely by logic that one can win. For example, if there are 2 decks used for the game, then that means there are 2 of the same card.
Therefore, if one has 1 of the same card, then that means the other might be on the other player’ hands and they might be using it for their sets and sequences or the card is still in the deck. This cognitive ability to induce the probability of card appearances can be improved, thus making it a skill. Furthermore, it is crucial to evaluate which of the card a player decides to discard because this card might only be the one and only card another opponent needs in order to win!
The randomness in playing the 13 card game is tricky. As the number of decks used in the game increases, the level of difficulty to predict and observe the behavior of the cards also increases. Thus, the game requires multitasking skills and keen observation rather than pure luck which makes it even more entertaining and an excellent past time in our digital age.