With more gamers online, Sony and Microsoft are looking at ways to deal with increased demands
I’m still going to blame lag when I lose in Rocket League.
As more of us stay the heck away from each other in an effort to lower the risk of spreading COVID-19, gamers are flocking to their consoles to catch up on games and talk to their friends online. That obviously comes with increased demands on the networks used to play the games online. Italy has already felt this first-hand, with its networks recently coming under fire from more gamers being online.
In a PlayStation Blog post, CEO Jim Ryan notes that gamers in Europe “may experience somewhat slower or delayed game downloads but will still enjoy robust gameplay,” but doesn’t go into any greater detail on the steps the company is taking to help with the increased demands.
Microsoft and Sony join a growing list of companies that are doing their part in easing rising internet demands. Just this week, YouTube announced it would lower standard playback qualities, while AT&T has announced it will remove any data caps associated with its plans.
What do you think? Have you noticed any issues when trying to play games online or has everything gone smoothly? Let us know down below in the comments or carry the discussion over to our Twitter or Facebook.
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