Google could be working on a way to run Windows games on Stadia
The technology sound similar to Valve’s Proton compatibility layer.
Google is apparently planning to unveil a new technology that allows games optimized for Windows to run on Stadia. The company will reveal the details of its new technology at next week’s Google for Games Developer Summit.
Marcin Undak, a member of Stadia’s Porting Platform team, will be leading the session. It will provide a “detailed overview of the technology behind Google’s solution for running unmodified Windows games on Stadia.”
All of Stadia’s server hardware currently runs on Linux. Of course, that means that game developers have to create different versions of their games to port them to Stadia.
It looks like this new technology could alleviate some of that pain. It could potentially mimic Windows on Stadia so developers won’t have to port games to Linux.
It’s unclear exactly what Google plans to do with this new technology. The session at next week’s Games Developer Summit is an in-depth technical walkthrough so developers can “better understand such technologies and potentially build their own.”
That description could mean that Google has developed the technology, but will be leaving it to individual developers to implement it into their own games.
Either way, this should hopefully mean that more Windows games will be coming to Stadia in the near future.
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